All of this is to say, if BioWare wants to mount a comeback, they need to really nail it this time. Today is November 7, ...
Anthem fans' clamors for a permanent offline mode echo movements like Stop Killing Games, as players lament that the product they spent money on will become obsolete. Though it wasn't an initial hit ...
Isaac Rouse is a seasoned writer covering all things gaming, anime, and horror for Polygon. Electronic Arts announced Thursday it will be shutting down the servers for Anthem, the BioWare-developed, ...
When a bad idea isn’t stopped soon enough. It almost seems like a lifetime ago that BioWare was one of the top developers in the entire gaming industry. At first, they were making small games, and ...
Former BioWare executive producer Mark Darrah released the first part of his deep dive into Anthem‘s troubled development this week. It’s almost an hour long and covers a lot of ground, but two ...
Third Person Shooters Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling ...
T-Minus Zero Entertainment, a studio NetEase shuttered in September, has been acquired and revived by its founding group ...
Third Person Shooters Anthem lead says it deserved bad reviews, and Mass Effect and Dragon Age had better stories in part because you weren't playing with three "randos" who made everything "worse" ...
Championship or bust is never a way that leads to prolonged success, only stress. Developers at BioWare are finding out that this is precisely the state of things in regards to their standing with EA ...
EA "will open new ways for fans to play [Anthem] early," and GTA 5 Online might be getting another Red Dead Redemption 2 crossover. During an EA earnings report, CEO Andrew Wilson talked about BioWare ...
Anthem could have been a much different game, according to a new report from Kotaku. The lengthy Anthem piece explores much of what the game would have been like if a massive amount of changes hadn't ...