News

Lorien Testard has made just one video game soundtrack, his first and only commercially released work for Clair Obscur: ...
The rest is, as they say, is history. Despite the roaring success of Clair Obscur: Expedition 33, Sandfall has no plans to ...
Expedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
Expedition 33 has surpassed more than 100,000 „overwhelmingly positive” reviews on Steam. Despite the huge success, the ...
Expedition 33 creative director Guillaume Broche in an interview with Automaton believes there is still a [...] ...
Imagining a game as beautiful as Clair Obscur: Expedition 33 getting even prettier is a tall task, but there’s one thing that ...
Originality feels like it's in short supply, so it's a good thing the movie and game have taken off as well as they have.
Of course, Clair Obscur director Guillaume Broche has been outspoken about his appreciation for Japanese RPGs; the game simply wouldn't exist as it does without taking inspiration from, er, those that ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Expedition 33 just introduced a tweak that makes playing on its more difficult settings a much improved experience.
Naturally, Clair Obscur: Expedition 33 is often compared to the likes of Persona, Dragon Quest, Chrono Trigger, and the Tales ...
During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director Guillaume Broche and lead programmer Tom Guillermin. Apart from discussing ...