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SUDA51 & SWERY’s 'HOTEL BARCELONA' Sees Physical PS5 & Xbox Series Release 26 SeptemberDeveloper White Owls Inc. and publisher CULT Games will be launching a physical version of their 2.5D sidescrolling horror ‘HOTEL BARCELONA’ for PlayStation 5 and Xbox consoles on the 26th of ...
The eclectic mix of horror, action and strange visuals from the minds of gaming legends Suda51 and SWERY has marked its ...
Hotel Barcelona, the collaborative effort from Swery65 ( Deadly Premonition) and Suda51 ( Killer7, No More Heroes ), will ...
SWERY and Suda51 are teaming up this September to bring us Hotel Barcelona. A deranged, rogue-lite adventure full of violent mayhem and crazy twists and turns.
Yoshimi Yasuda has explained that he asked Suda51 two separate times to work on Lollipop Chainsaw RePOP but he was too busy and declined.
Lollipop Chainsaw, the cult-classic 2012 hack-and-slash brought to life by Suda51 and James Gunn, is being turned into an anime. Additionally, a new game in the series is being developed, one that – ...
The new video game is being developed by Dragami Games, successor to the original's Kadokawa Games, which launched remaster project Lollipop Chainsaw RePop last year for PC and consoles.
While Romeo is a Dead Man is set to launch sometime next year, Suda51 explains why the 2026 window might not yet be set in stone.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Suda51 Isn't Directly Saying It, But GTA 6 Is Probably Why Romeo ...
Eccentric developer Goichi "Suda51" Suda, the founder of Grasshopper Manufacture and creator of No More Heroes, claims to have met the person (or one of the persons) behind the beloved Wario64 X ...
No More Heroes developer Goichi Suda, aka Suda51, believes the gaming community “cares too much” about review scores on sites like Metacritic. The Grasshopper Manufacture CEO opened up about ...
Industry veteran and No More Heroes creator Goichi 'Suda51' Suda believes games companies are still putting too much stock in how their games perform on Metacritic. In an interview with ...
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