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So, when CD Projekt Red revealed that The Witcher 4 would be running on UE5, instead of its in-house engine, alarm bells ...
The Witcher 4 tech demo stole the show Let’s get this out of the way: no, this isn’t The Witcher 4. But honestly, I don't care because what CD Projekt Red and Epic showed off was breathtaking.
Epic Game's Unreal Engine has now hit version 5.6, and judging from the Witcher 4 demo it showcased recently it's a further step into the uncanny. Okay, first up, this isn't the gameplay that some ...
Speaking on The Witcher 4 Unreal Engine 5 tech demo, Joint-CEO of CD PROJEKT RED, Michał Nowakowski stated: “We started our partnership with Epic Games to push open-world game technology forward.
The Witcher 4’s narrative director says living up to The Witcher 3’s legacy is a major concern for the dev team.
It wasn’t long ago that we learned CD Projekt Red was ditching its own proprietary game engine. This was in favor of using Epic’s Unreal Engine, with one of their next games to use the engine ...
We now have a first look at The Witcher 4’s gameplay. CD Projekt RED has officially shown off a first-look gameplay demo for The Witcher 4. During this week's State of Unreal presentation, the ...
Unreal Engine is well-known for being the foundation of games like Fortnite, Black Myth: Wukong, the Oblivion remaster, and ...
CD Projekt RED has explained the Unreal 5 The Witcher 4 tech demo is not gameplay, & features what the engine can do on all platforms.
The Witcher 4 is getting a brand new look later this week. CD Projekt Red is one of the most notable RPGs out there thanks to its work on The Witcher series and Cyberpunk 2077. Although the studio ...
CD Projekt RED will lift the lid on the tech behind The Witcher 4 during Epic’s upcoming Unreal Engine presentation. The sequel to The Witcher 3: Wild Hunt may not be out until 2027, but anticipation ...
While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers ...